I dug in and got GitHub access to FNA’s Native AOT ports for Xbox and PS5 as well as some private channels in the FNA Discord. Knowing that there were other examples in the world of C# being run on consoles using Native AOT gave me some level of hope that just maybe this might be possible. However, there were still many unknowns and overall this was a huge risk. I presented my findings and asked for two weeks for the backend team to come up with a proof of concept. A valid proof of concept meant demonstrating that we could take some of our existing C# code and call it from the Unreal game client on all three platforms we needed to support.
第四十八条 组织、胁迫未成年人在不适宜未成年人活动的经营场所从事陪酒、陪唱等有偿陪侍活动的,处十日以上十五日以下拘留,并处五千元以下罚款;情节较轻的,处五日以下拘留或者五千元以下罚款。
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Fermaw’s In-Memory Defences
if (!recordedEvent) {